Restoration

Midnight 12.1 arena

Restoration Druid PvP guide

How Restoration Druids actually play arena: the PvP talents they take, what they press when they go, how they survive, what to kick on them, and the comps they play. Counted from real rated games, not written from memory.

Most taken PvP talent

Early Spring

Early Spring

100%

First defensive

Barkskin

Barkskin

40%

Restoration Druid PvP talents

How often each PvP talent is taken. Click one for what it does.

Force of Nature cooldown reduced by 15 sec.

Wrath, Starfire, Cyclone, and Combo-Point generating abilities extend the duration of your active heal over time effects by 1.0 sec on up to 3 allies. Starsurge and Combo-Point spending abilities increase the rate of your heal over time spells by 20% for 4 sec.

Increases the range of Cyclone, Typhoon, and Entangling Roots by 5 yds.

Nature's Swiftness now also affects Cyclone, but its cooldown is increased by 60 sec.

Efflorescence removes all snare effects from friendly targets when it heals and its Mana cost is reduced by 40%.

For 3 sec after leaving Cat Form or Travel Form, you retain up to 25% movement speed.

Ancient of Lore
6%

Class and spec tree talents, with the build most players run and every cooldown adjusted for it: Restoration Druid talents and kit.

How Restoration Druids survive a go

Dies in

18%

of rounds. Every spec: 25%

Dies first in

6%

of rounds. Every spec: 17%

When a go lands on a Restoration Druid, the defensives pressed and how often:

Their own

  • Barkskin Barkskin 40%
  • Ironbark Ironbark 25%
  • Incarnation: Tree of Life Incarnation: Tree of Life 25%
  • Gladiator's Medallion Gladiator's Medallion 24%
  • Frenzied Regeneration Frenzied Regeneration 21%
  • Tranquility Tranquility 7%
  • Ancient of Lore 6%

What to kick on a Restoration Druid

The casts worth an interrupt, ranked the way top players rank them, and how often each one is stopped this season.

  • High Cyclone Cyclone stopped 11% of the time
  • High Tranquility Tranquility stopped 8% of the time
  • Medium Regrowth Regrowth stopped 2% of the time
  • Low Wrath Wrath stopped 1% of the time
  • Low Starfire Starfire

Priorities from Skill Capped's Restoration Druid guide for 12.1 (Midnight Season 2).

Restoration Druid 3v3 arena comps

The teams Restoration Druids play in most.

Play Restoration Druid? See this for your own games

The free MindCollector app reads your combat log as you play and reviews every arena game: who died and why, which defensives you had left, which casts went through while your kick was ready, and how your Restoration Druid compares with the numbers on this page.

Get the app for Windows
A game reviewed in the MindCollector app

Counted from rated arena games uploaded to MindCollector: every player in every game, not only the one who recorded it. Updated 19 Oct 2026.

Other Druid guides: Balance Balance Feral Feral Every spec