Discipline

Midnight 12.1 arena

Discipline Priest PvP guide

How Discipline Priests actually play arena: the PvP talents they take, what they press when they go, how they survive, what to kick on them, and the comps they play. Counted from real rated games, not written from memory.

Most taken PvP talent

Ultimate Radiance

Ultimate Radiance

98%

Main cooldown

Power Infusion

Power Infusion

85%

First defensive

Fade

Fade

45%

On the enemy healer

Psychic Scream

Psychic Scream

94%

Discipline Priest PvP talents

How often each PvP talent is taken. Click one for what it does.

Evangelism cooldown is reduced by 45 sec and Power Word: Radiance healing is increased by 15%.

Each stack of Voidfall grants 2% reduced damage taken.

Embrace the light, reducing the mana cost of healing spells by 10%.

6s cooldown ยท lasts 4s

When your Psychic Scream affects 1 or more players, the next crowd control effect against you is prevented. Lasts 6 sec.

Casting Evangelism increases your damage, and the damage of all allies with your Atonement by 10% for 12 sec.

Class and spec tree talents, with the build most players run and every cooldown adjusted for it: Discipline Priest talents and kit.

What Discipline Priests press when they go

The offensive cooldowns in their goes, and how often each one is in it.

Power Infusion Power Infusion
85%
Ultimate Penitence Ultimate Penitence
42%

Crowd control on the enemy healer during a go

  • Psychic Scream Psychic Scream 94%
  • Mind Control Mind Control 6%

How Discipline Priests survive a go

Dies in

5%

of rounds. Every spec: 25%

Dies first in

1%

of rounds. Every spec: 17%

When a go lands on a Discipline Priest, the defensives pressed and how often:

Their own

  • Fade Fade 45%
  • Pain Suppression Pain Suppression 36%
  • Gladiator's Medallion Gladiator's Medallion 27%
  • Evangelism Evangelism 25%
  • Desperate Prayer Desperate Prayer 22%

What to kick on a Discipline Priest

The casts worth an interrupt, ranked the way top players rank them, and how often each one is stopped this season.

  • High Mind Control Mind Control stopped 9% of the time
  • High Power Word: Radiance Power Word: Radiance stopped 0% of the time
  • High Penance Penance Never stopped: most likely instant or not interruptible, so save the kick
  • High Ultimate Penitence Ultimate Penitence stopped 9% of the time
  • High Void Blast Void Blast stopped 2% of the time
  • Medium Flash Heal Flash Heal stopped 3% of the time
  • Low Mind Blast Mind Blast stopped 5% of the time
  • Low Smite Smite stopped 2% of the time

Not on the list, but kicked often: Shadow Mend (2%), Mass Dispel (9%).

Priorities from Skill Capped's Discipline Priest guide for 12.1 (Midnight Season 2).

Discipline Priest 3v3 arena comps

The teams Discipline Priests play in most.

Play Discipline Priest? See this for your own games

The free MindCollector app reads your combat log as you play and reviews every arena game: who died and why, which defensives you had left, which casts went through while your kick was ready, and how your Discipline Priest compares with the numbers on this page.

Get the app for Windows
A game reviewed in the MindCollector app

Counted from rated arena games uploaded to MindCollector: every player in every game, not only the one who recorded it. Updated 19 Oct 2026.

Other Priest guides: Holy Holy Shadow Shadow Every spec