Spell Explorer
Blood Death Knight Spells
Explore Blood Death Knight spells, their cooldowns, and what modifies them.
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Death Knight
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Every talent and PvP talent for this spec, tagged by source. Greyed-out "Not selected" rows aren't part of this spec's admin-curated default build; cooldowns/charges on selected rows reflect that build's actual picks.
| Spell | Description | Cooldown | Modifies / Enhances |
|---|---|---|---|
| Active Abilities | |||
| Crowd Control | |||
|
Asphyxiate #221562 Crowd Control Talent Priority |
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 5. |
45s
|
— |
|
Blinding Sleet #207167 Crowd Control Talent Priority |
Targets in a cone in front of you are blinded, causing them to wander disoriented for 5. Damage may cancel the effect. When Blinding Sleet ends, enemies are slowed by -50% for 6. |
60s
|
— |
|
Control Undead #111673 Crowd Control Talent Not selected |
Dominates the target undead creature up to level 91, forcing it to do your bidding for 300. |
—
|
— |
|
Gorefiend's Grasp #108199 Crowd Control Talent Priority |
Shadowy tendrils coil around all enemies within (varies) yards of a hostile or friendly target, pulling them to the target's location and Silencing them for 3. Some values above vary by condition or aren't fully known — check in-game. |
90s
|
— |
|
Strangulate #47476 Crowd Control PvP Talent Not selected Priority |
Shadowy tendrils constrict an enemy's throat, silencing them for 4 sec. |
45s
|
— |
| Defensive | |||
|
Anti-Magic Shell #48707 Defensive |
Surrounds you in an Anti-Magic Shell for 5, absorbing up to (varies) magic damage and preventing application of harmful magical effects. Some values above vary by condition or aren't fully known — check in-game. Scales with: Anti-Magic Barrier, Gloom Ward |
60s
|
Cooldown
Anti-Magic Barrier
-20s
Effect
Osmosis
Cooldown
Unyielding Will
+20s
Proc
Blood Feast
Proc
Vestigial Shell
Proc
Spellwarden
|
|
Anti-Magic Zone #51052 Defensive Talent Priority |
Places an Anti-Magic Zone for 6, reducing the magic damage taken by party or raid members by (varies)%. Some values above vary by condition or aren't fully known — check in-game. |
180s
240s
|
Cooldown
Assimilation
-60s
|
|
Dancing Rune Weapon #49028 Defensive Talent Priority |
Summons a rune weapon for 8 that mirrors your melee attacks and bolsters your defenses. While active, you gain 30% parry chance. |
90s
120s
|
Cooldown
Insatiable Blade
-30s
Effect
Everlasting Bond
Proc
Blood Mist
Proc
Dance of Midnight
Proc
Gift of the San'layn
Proc
The Blood is Life
Proc
Transfusion
Proc
Last Dance
|
|
Death Pact #48743 Defensive Talent |
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15. |
90s
120s
|
Cooldown
Death Defiance
-30s
|
|
Icebound Fortitude #48792 Defensive Talent |
Your blood freezes, granting immunity to Stun effects and reducing all damage you take by -30% for 8. |
120s
|
Proc
Bloody Fortitude
|
|
Vampiric Blood #55233 Defensive Talent Priority |
Embrace your undeath, increasing your maximum health by 30% and increasing all healing and absorbs received by 30% for 10. |
90s
|
Effect
Improved Vampiric Blood
Proc
Red Thirst
Proc
Umbilicus Eternus
|
| Mobility | |||
|
Wraith Walk #212552 Mobility Talent |
Embrace the power of the Shadowlands, removing all root effects and increasing your movement speed by 70% for 4. Taking any action cancels the effect. While active, your movement speed cannot be reduced below (varies)%. Some values above vary by condition or aren't fully known — check in-game. |
60s
|
Effect
Vampiric Speed
|
| Utility | |||
|
Mind Freeze #47528 Utility Talent Priority |
Smash the target's mind with cold, interrupting spellcasting and preventing any spell in that school from being cast for 5. |
15s
|
Proc
Coldthirst
|
| Offensive | |||
|
Abomination Limb #1263569 Offensive Talent Not selected |
Sprout an additional limb, pulling enemies further than 8 yds from you every (varies) sec. The same enemy can only be pulled once every 4. Some values above vary by condition or aren't fully known — check in-game. |
120s
|
— |
|
Blood Boil #50842 Offensive Talent Priority |
Deals (varies) Shadow damage and infects all enemies within (varies) yds with Blood Plague. Blood Plague $@spelldesc55078 Some values above vary by condition or aren't fully known — check in-game. |
7.5s
· 2 charges
|
Proc
Hemostasis
Proc
Boiling Point
Proc
Plague Infusion
|
|
Consumption #1263824 Offensive Talent Not selected Priority |
Empower the runes in your weapon, reducing the damage you take over the duration and unleashing a devastating attack that deals -5 Shadow damage and consumes up to 75% of your Blood Plague instantly from enemies in front of you. I: Consumes up to 25% of your Blood Plague. While empowering, your damage taken is reduced by 5% and an additional 8 sec after empowering. II: Consumes up to 50% of your Blood Plague. While empowering, your damage taken is reduced by 10% and an additional 4 sec after empowering. III: Consumes up to 75% of your Blood Plague. While empowering, your damage taken is reduced by 15% and an additional 2 sec after empowering. |
45s
|
— |
|
Death Strike #49998 Offensive Talent Priority |
Focuses dark power into a strike that deals (varies) Physical damage and heals you for 20.2% of all damage taken in the last 5 sec, minimum 7.1% of maximum health. Some values above vary by condition or aren't fully known — check in-game. |
—
|
Effect
Voracious
Effect
Improved Death Strike
Effect
Deadly Reach
Proc
Ossuary
Proc
Hemostasis
Proc
Coagulopathy
Proc
Lifeblood
Proc
Blood Draw
Proc
Vampiric Strike
Proc
Frenzied Bloodthirst
Proc
Bloodforged Armor
|
|
Heart Strike #206930 Offensive Talent Priority |
Instantly strike the target and 1 other nearby enemy, causing 120 Physical damage, and reducing enemies' movement speed by -20% for 8 Generates 5 bonus Runic Power, plus 2 Runic Power per additional enemy struck. |
3s
|
Effect
Improved Heart Strike
Proc
Heartbreaker
Proc
Bloodied Blade
Proc
Dance of Midnight
Proc
Boiling Point
Proc
Cleaving Strikes
Proc
Vampiric Strike
Proc
Incite Terror
Proc
Gift of the San'layn
|
|
Marrowrend #195182 Offensive Talent Priority |
Smash the target, dealing (varies) Physical damage and generating 3 charges of Bone Shield. Bone Shield $@spelldesc195181 Some values above vary by condition or aren't fully known — check in-game. |
—
|
— |
|
Reaper's Mark #439843 Offensive Talent Not selected Priority |
Viciously slice into the soul of your enemy, dealing 40 Shadowfrost damage and applying Reaper's Mark. Each time you deal Shadow or Frost damage, add a stack of Reaper's Mark. After 12 or reaching (varies) stacks, the mark explodes, dealing 40 damage per stack. Reaper's Mark travels to an unmarked enemy nearby if the target dies. Some values above vary by condition or aren't fully known — check in-game. |
45s
|
— |
| Other | |||
|
Bloodforged Armor #410301 Other PvP Talent |
Death Strike reduces all Physical damage taken by 25% for 4 sec. |
—
|
— |
|
Dark Simulacrum #77606 Other PvP Talent Not selected |
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell. |
—
|
— |
|
Death Chain #203173 Other PvP Talent Not selected |
Chains 3 enemies together, dealing 10.5 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec. |
—
|
— |
|
Decomposing Aura #199720 Other PvP Talent |
All enemies within 8 yards slowly decay, losing up to 3% of their max health every 2 sec. Max 5 stacks. Lasts 6 sec. |
—
|
— |
|
Last Dance #233412 Other PvP Talent |
Reduces the cooldown of Dancing Rune Weapon by 50% and its duration by 25%. |
—
|
— |
|
Murderous Intent #207018 Other PvP Talent Not selected |
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault. |
—
|
— |
|
Price of Progress #1233429 Other PvP Talent Not selected |
You sacrifice 1% of your health every (varies) sec and in exchange you cannot be slowed below 90% of normal speed, and you are immune to forced movement effects and knockbacks. Lasts (varies). Some values above vary by condition or aren't fully known — check in-game. |
—
|
Effect
Vampiric Speed
|
|
Raise Dead #46585 Other Talent Priority |
Raises a geist to fight by your side. You can have a maximum of one geist at a time. Lasts 60. |
120s
|
— |
|
Spellwarden #410320 Other PvP Talent |
Anti-Magic Shell is now usable on allies and its cooldown is reduced by 10 sec. |
—
|
— |
| Buffs & Passives | |||
| Crowd Control | |||
|
Ice Prison #454786 Crowd Control Talent Not selected |
Chains of Ice now also roots enemies for 4 but its cooldown is increased to 12 sec. |
—
|
— |
| Defensive | |||
|
Blood Draw #374598 Defensive Talent |
When you fall below 30% health you drain -10 health from nearby enemies, the damage you take is reduced by -10% and your Death Strike cost is reduced by 10 for 8. Can only occur every 120. |
—
|
— |
|
Blood-Soaked Ground #434033 Defensive Talent Not selected |
While you are within your Death and Decay, your physical damage taken is reduced by 8% and your chance to gain Vampiric Strike is increased by 5%. |
—
|
— |
|
Brittle #374504 Defensive Talent |
Your diseases have a chance to weaken your enemy causing your attacks against them to deal 6% increased damage for 5. |
—
|
— |
|
Gloom Ward #391571 Defensive Talent |
Absorbs are 15% more effective on you. |
—
|
— |
|
Incite Terror #434151 Defensive Talent |
Vampiric Strike and Heart Strike cause your targets to take 1% increased Shadow damage, up to 0% for 15. Vampiric Strike benefits from Incite Terror at 400% effectiveness. Some values above vary by condition or aren't fully known — check in-game. |
—
|
— |
|
Newly Turned #433934 Defensive Talent Not selected |
Raise Ally revives players at full health and grants you and your ally an absorb shield equal to 20% of your maximum health. |
—
|
— |
|
Null Magic #454842 Defensive Talent |
Magic damage taken is reduced by -8% and the duration of harmful Magic effects against you are reduced by -35%. |
—
|
— |
|
Perseverance of the Ebon Blade #374747 Defensive Talent |
When Crimson Scourge is consumed, damage taken is reduced by -4% for 10. |
—
|
— |
|
Purgatory #114556 Defensive Talent |
An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3. If any healing absorption remains when this effect expires, you will die. This effect may only occur every 240. |
—
|
— |
|
Rot and Wither #202727 Defensive PvP Talent Not selected |
Your Death's Due rots enemies each time it deals damage, absorbing healing equal to 100% of damage dealt. |
—
|
— |
|
Rune Carved Plates #440282 Defensive Talent Not selected |
Each Rune spent reduces the magic damage you take by 0.1% and each Rune generated reduces the physical damage you take by 0.1% for 5, up to (varies) times. Some values above vary by condition or aren't fully known — check in-game. |
—
|
— |
|
Runic Protection #454788 Defensive Talent |
Your chance to be critically struck is reduced by -3% and your Armor is increased by 6%. |
—
|
— |
|
Suppression #374049 Defensive Talent |
Damage taken from area of effect attacks reduced by -3%. When suffering a loss of control effect, this bonus is increased by an additional -6% for 6. |
—
|
— |
|
Unyielding Will #457574 Defensive Talent |
Anti-Magic Shell now removes all harmful magical effects when activated, but its cooldown is increased by 20 sec. |
—
|
— |
|
Veteran of the Third War #48263 Defensive Talent |
Stamina increased by 20%. Damage taken reduced by (varies)%. Some values above vary by condition or aren't fully known — check in-game. |
—
|
— |
|
Will of the Necropolis #206967 Defensive Talent |
Damage taken below 30% Health is reduced by 20%. |
—
|
— |
| Mobility | |||
|
Vampiric Speed #434028 Mobility Talent |
Death's Advance and Wraith Walk movement speed bonuses are increased by 10%. Activating Death's Advance or Wraith Walk increases 4 nearby allies movement speed by 20% for 5. |
—
|
— |
| Offensive | |||
|
Blood Mist #1263743 Offensive Talent |
When you cast Dancing Rune Weapon, you become enveloped in a blood mist that surrounds you for 8, increasing your Parry by 5%. Deals 20 Shadow damage every (varies) sec to enemies within (varies) yds. Every time it deals damage you gain 2 Runic Power, up to a maximum of 10 Runic Power. Deals reduced damage beyond 8 targets. Some values above vary by condition or aren't fully known — check in-game. |
—
|
Proc
Sanguinary Burst
|
|
Bloody Reflection #1279633 Offensive Talent |
While Blood Shield is active, taking direct damage reflects 65 Shadow damage back to the attacker. Blood Shield can now absorb up to 65% of your maximum health. |
—
|
— |
|
Dance of Midnight #1264506 Offensive Talent |
While Dancing Rune Weapon is active, Parrying an attack has a 100% chance to make your next Heart Strike cost no Runes and deal 150% increased damage. |
—
|
— |
|
Desecrate #1234559 Offensive Talent |
Death and Decay deals its damage 100% faster. |
—
|
— |
|
Enfeeble #392566 Offensive Talent |
Your ghoul's attacks have a chance to apply Enfeeble, reducing the enemies movement speed by -30% and the damage they deal to you by -12% for 6. |
—
|
— |
|
Exterminate #441378 Offensive Talent Not selected Priority |
After Reaper's Mark explodes, your next 2 (varies):Marrowrends; cost 1 (varies):Runes; and summon 2 (varies):scythes; to strike your enemies. The first scythe strikes your target for 100 Shadowfrost damage (varies by condition — check in-game) the second scythe strikes all enemies around your target for 100 Shadowfrost damage and applies Blood Plague. Deals reduced damage beyond 8 targets. Some values above vary by condition or aren't fully known — check in-game. |
—
|
— |
|
Icy Talons #194878 Offensive Talent |
Your Runic Power spending abilities increase your melee attack speed by 6% for 10, stacking up to (varies) times. Some values above vary by condition or aren't fully known — check in-game. |
—
|
— |
|
Infliction of Sorrow #434143 Offensive Talent Priority |
When Vampiric Strike damages an enemy affected by your Blood Plague, it extends the duration of the disease by (varies by condition — check in-game) sec(varies by condition — check in-game) Some values above vary by condition or aren't fully known — check in-game. |
—
|
— |
|
Insidious Chill #391566 Offensive Talent |
Your auto-attacks reduce the target's auto-attack speed by -5% for 30, stacking up to (varies) times. Some values above vary by condition or aren't fully known — check in-game. |
—
|
— |
|
Soul Rupture #437161 Offensive Talent Not selected |
When Reaper's Mark explodes, it deals 10% of the damage dealt to nearby enemies. |
—
|
— |
|
Subduing Grasp #454822 Offensive Talent Not selected |
When you would pull an enemy, the damage they deal to you is reduced by -6% for 6. |
—
|
— |
|
The Blood is Life #434260 Offensive Talent |
Dancing Rune Weapon summons a Blood Beast to attack your enemy for 10. Each time the Blood Beast attacks, it stores a portion of the damage dealt. When the Blood Beast dies, it explodes, dealing 15% of the damage accumulated to nearby enemies and healing the Death Knight for the same amount. Deals reduced damage beyond 8 targets. |
—
|
— |
|
Transfusion #1265574 Offensive Talent |
Vampiric Strike increases the damage of (varies by condition — check in-game) by (varies by condition — check in-game)% for 8.(varies by condition — check in-game) Some values above vary by condition or aren't fully known — check in-game. |
—
|
— |
|
Unholy Momentum #374265 Offensive Talent |
Increases Haste by 2%. |
—
|
— |
|
Vampiric Strike #433901 Offensive Talent Priority |
Your Death Coil and Death Strike have a 25% chance to make your next Heart Strike become Vampiric Strike. Vampiric Strike heals you for 1% of your maximum health and grants you Essence of the Blood Queen, increasing your Haste by 1.1%, up to 0.1% for 20. Some values above vary by condition or aren't fully known — check in-game. |
—
|
Proc
Infliction of Sorrow
Proc
Incite Terror
Proc
Gift of the San'layn
Proc
Transfusion
Proc
Inevitable
|
|
Wave of Souls #439851 Offensive Talent Not selected |
Reaper's Mark sends forth bursts of Shadowfrost energy and back, dealing 5 Shadowfrost damage both ways to all enemies caught in its path. Wave of Souls critical strikes cause enemies to take 5% increased Shadowfrost damage for 15, stacking up to 2 times, and it is always a critical strike on its way back. |
—
|
— |
| Other | |||
|
Anti-Magic Barrier #205727 Other Talent |
Reduces the cooldown of Anti-Magic Shell by 20 sec and increases its duration and amount absorbed by 40%. |
—
|
— |
|
Assimilation #374383 Other Talent |
The cooldown of Anti-Magic Zone is reduced by 60 sec and its duration is increased by 2 sec. |
—
|
— |
|
Bind in Darkness #440031 Other Talent Not selected |
Blood Boil deals 30% increased damage, and is now Shadowfrost. Shadowfrost damage applies 2 stacks to Reaper's Mark and 4 stacks when it is a critical strike. |
—
|
— |
|
Blood Bond #1267028 Other Talent Not selected |
While you are below 50% health, your Ghoul sacrifices 4% of its maximum health to heal you for (varies)% of your maximum health every sec. Some values above vary by condition or aren't fully known — check in-game. |
—
|
— |
|
Blood Feast #391386 Other Talent |
Anti-Magic Shell heals you for 100% of the damage it absorbs. |
—
|
— |
|
Blood Scent #374030 Other Talent |
Increases Leech by 3%. |
—
|
— |
|
Bloodied Blade #458753 Other Talent |
Parrying an attack grants you a charge of Bloodied Blade, increasing your Strength by 0.5.1%, up to 0.1% for 15. At (varies) stacks, your next parry consumes all charges to unleash a Heart Strike at 300% effectiveness, and increases your Strength by 10% for 6. Some values above vary by condition or aren't fully known — check in-game. |
—
|
— |
|
Bloodshot #391398 Other Talent |
While Blood Shield is active, you deal 8% increased damage and damage taken is reduced by -4%. |
—
|
— |
|
Bloodworms #195679 Other Talent |
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you. |
—
|
— |
|
Bloody Fortitude #434136 Other Talent |
Icebound Fortitude reduces all damage you take by up to an additional 20% based on your missing health. Killing an enemy that yields experience or honor reduces the cooldown of Icebound Fortitude by 3 sec. |
—
|
— |
|
Boiling Point #1265790 Other Talent |
Heart Strike has a chance to make your next Blood Boil empowered, dealing 50% increased damage and echoing after 3 sec. |
—
|
— |
|
Bone Collector #458572 Other Talent |
When you would pull an enemy generate 1 charge of Bone Shield. Bone Shield $@spelldesc195181 |
—
|
— |
|
Carnage #458752 Other Talent Not selected |
Consumption now contributes to your Mastery: Blood Shield. Each time an enemy strikes your Blood Shield, the cooldown of Consumption has chance to be reset. |
—
|
— |
|
Cleaving Strikes #316916 Other Talent |
Heart Strike hits up to 3 additional enemies while you remain in Death and Decay. When leaving your Death and Decay you retain its bonus effects for 4 sec. |
—
|
— |
|
Coagulopathy #391477 Other Talent |
Enemies affected by Blood Plague take 5% increased damage from you and Death Strike increases the damage of your Blood Plague by 10% for 15, stacking up to (varies) times. Some values above vary by condition or aren't fully known — check in-game. |
—
|
— |
|
Coldthirst #378848 Other Talent |
Successfully interrupting an enemy with Mind Freeze grants 10 Runic Power and reduces its cooldown by 3 sec. |
—
|
— |
|
Dark Talons #436687 Other Talent Not selected |
Marrowrend and Heart Strike have a 25% chance to grant 3 stacks of Icy Talons and increase its maximum stacks by the same amount for 6 sec. Runic Power spending abilities count as Shadowfrost while Icy Talons is active. |
—
|
— |
|
Deadly Reach #1264235 Other Talent |
Death Strike hits an additional 2 enemies at 0% effectiveness. Some values above vary by condition or aren't fully known — check in-game. |
—
|
— |
|
Death Defiance #1266818 Other Talent |
The cooldown of Death Pact is reduced by 30 sec, and you receive 50% increased healing while its healing absorb is active. |
—
|
— |
|
Death Notes #1266819 Other Talent Not selected |
Raise Ally costs 30 less Runic Power. |
—
|
— |
|
Death's Echo #356367 Other Talent |
Death's Advance, Death and Decay, and Death Grip have 1 additional charge. |
—
|
— |
|
Death's Messenger #437122 Other Talent Not selected |
Reduces the cooldowns of Lichborne and Raise Dead by 30 sec. |
—
|
— |
|
Death's Reach #276079 Other Talent Not selected |
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip. |
—
|
— |
|
Deathly Blows #1265932 Other Talent Not selected |
(varies by condition — check in-game) Some values above vary by condition or aren't fully known — check in-game. |
—
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— |
|
Echoing Fury #1265855 Other Talent Not selected |
Reaper's Mark deals 5% increased damage. Casting (varies by condition — check in-game) grants (varies by condition — check in-game) (varies):stacks; of Exterminate with (varies by condition — check in-game)% first scythe and (varies by condition — check in-game)% second scythe effectiveness. Some values above vary by condition or aren't fully known — check in-game. |
—
|
— |
|
Everlasting Bond #377668 Other Talent |
Summons 1 additional copy of Dancing Rune Weapon and increases its duration by 4 sec. |
—
|
— |
|
Expelling Shield #439948 Other Talent Not selected |
When an enemy deals direct damage to your Anti-Magic Shell, their cast speed is reduced by -10% for 6. |
—
|
— |
|
Foul Bulwark #206974 Other Talent |
Each charge of Bone Shield increases your maximum health by (varies)%. Some values above vary by condition or aren't fully known — check in-game. |
—
|
— |
|
Frenzied Bloodthirst #434075 Other Talent |
Essence of the Blood Queen stacks 2 additional times and increases the damage of your Death Coil and Death Strike by 5% per stack. |
—
|
— |
|
Frigid Resolve #1265859 Other Talent Not selected |
The effectiveness of Permafrost is increased by (varies by condition — check in-game)%(varies by condition — check in-game) Permafrost $@spelldesc207200 Some values above vary by condition or aren't fully known — check in-game. |
—
|
— |
|
Gift of the San'layn #434152 Other Talent |
While Dancing Rune Weapon is active you gain Gift of the San'layn. Gift of the San'layn increases the effectiveness of your Essence of the Blood Queen by 200%, and Vampiric Strike replaces your Heart Strike for the duration. |
—
|
— |
|
Grim Reaper #434905 Other Talent Not selected |
Reaper's Mark initial strike grants $?a137008][3 charges of Bone Shield][Killing Machine]. Reaper's Mark explosion deals up to 30% increased damage based on your target's missing health. |
—
|
— |
|
Grip of the Dead #273952 Other Talent |
Defile reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec. |
—
|
— |
|
Heartbreaker #221536 Other Talent |
Your Heart Strike generates 2 additional Runic Power per target hit. |
—
|
— |
|
Hemostasis #273946 Other Talent |
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to (varies) times. Some values above vary by condition or aren't fully known — check in-game. |
—
|
— |
|
Improved Bone Shield #374715 Other Talent |
Bone Shield increases your Haste by 10% and it can stack 2 additional times. |
—
|
— |
|
Improved Death Strike #374277 Other Talent |
Death Strike's cost is reduced by 5, and its healing is increased by 15%. |
—
|
— |
|
Improved Heart Strike #374717 Other Talent |
Heart Strike damage increased by 15%. |
—
|
— |
|
Improved Vampiric Blood #317133 Other Talent |
Vampiric Blood's healing and absorb amount is increased by 5% and duration by 2 sec. |
—
|
— |
|
Inevitable #1280658 Other Talent |
Blood Plague deals up to 30% increased damage based on the target's missing health. |
—
|
— |
|
Insatiable Blade #377637 Other Talent |
Dancing Rune Weapon's cooldown is reduced by 30 sec and now generates 5 Bone Shield charges. |
—
|
— |
|
Iron Heart #391395 Other Talent |
Blood Shield's duration is increased by 2 sec and it absorbs 20% more damage. |
—
|
— |
|
Leeching Strike #377629 Other Talent Not selected |
Heart Strike heals you for 0.3.2% health for each enemy hit while affected by Blood Plague. |
—
|
— |
|
Lifeblood #1264296 Other Talent |
Death Strike heals for an additional 20% of its healing over 5. |
—
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— |
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March of Darkness #391546 Other Talent Not selected |
Death's Advance grants an additional 25% movement speed over the first 3. Movement speed while using Price of Progress is increased by 5%. |
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Osmosis #454835 Other Talent |
Anti-Magic Shell increases healing received by 15%. |
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Ossuary #219786 Other Talent |
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 0 Runic Power. Additionally, your maximum Runic Power is increased by 0. Some values above vary by condition or aren't fully known — check in-game. |
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Pact of the Deathbringer #440476 Other Talent Not selected |
When you suffer a damaging effect equal to 25% of your maximum health, you instantly cast Death Pact at 50% effectiveness. May only occur every 2 min. When a Reaper's Mark explodes, the cooldowns of this effect and Death Pact are reduced by 5 sec. |
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Pact of the San'layn #434261 Other Talent |
You store 10% of all Shadow damage dealt into your Blood Beast to explode for additional damage when it expires. |
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Permafrost #207200 Other Talent |
Your auto attack damage grants you an absorb shield equal to 50% of the damage dealt. |
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Plague Infusion #1265869 Other Talent |
Your Blood Plague critical hits have a chance to reduce the cooldown of your Blood Boil by 0.3.2 sec. |
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Proliferating Chill #373930 Other Talent |
Chains of Ice affects 1 additional nearby enemy. |
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Rapid Decomposition #194662 Other Talent |
Your Blood Plague and Death and Decay deal damage 15% more often. Additionally, your Blood Plague leeches 85% more Health. |
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Reaper's Onslaught #469870 Other Talent Not selected |
Reduces the cooldown of Reaper's Mark by 15 sec, but the amount of Marrowrends empowered by Exterminate is reduced by -1. |
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Red Thirst #205723 Other Talent |
Reduces the cooldown on Vampiric Blood by 2.1 sec per 10 Runic Power spent. |
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Relish in Blood #317610 Other Talent |
While Crimson Scourge is active, your next Death and Decay heals you for 1 health per Bone Shield charge and you immediately gain 10 Runic Power. |
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Rune Mastery #374574 Other Talent |
Consuming a Rune has a chance to increase your Strength by 3% for 8. |
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Runic Attenuation #207104 Other Talent |
Auto attacks have a chance to generate 3 Runic Power. |
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Sanguinary Burst #1263781 Other Talent |
When Blood Mist ends it deals 2 Shadow damage to (varies) nearby enemies, healing you for 0% of the damage dealt. The damage is increased by 2% for every 1 Runic Power spent while Blood Mist was active. Some values above vary by condition or aren't fully known — check in-game. |
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Sanguine Ground #391458 Other Talent |
You deal 6% more damage and receive 5% more healing while standing in your Death and Decay. |
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Sanguine Scent #434263 Other Talent Not selected |
Your Death Coil and Death Strike have a 15% increased chance to trigger Vampiric Strike when damaging enemies below 35% health. |
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Swift and Painful #443560 Other Talent Not selected |
If no enemies are struck by Soul Rupture, you gain 10% Strength for 8. Wave of Souls is 100% more effective on the main target of your Reaper's Mark. |
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Thrill of Blood #1265547 Other Talent |
Essence of the Blood Queen additionally increases your Mastery by (varies by condition — check in-game)% per stack. (varies by condition — check in-game) increased damage. Some values above vary by condition or aren't fully known — check in-game. |
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Umbilicus Eternus #391517 Other Talent |
After Vampiric Blood expires, you absorb damage equal to 6 times the damage your Blood Plague dealt during Vampiric Blood. |
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Unholy Bond #374261 Other Talent |
Increases the effectiveness of your Runeforge effects by 20%. |
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Unholy Endurance #389682 Other Talent |
Increases Lichborne duration by 2 sec and reduces the cooldown by 30 sec. |
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Vampiric Aura #434100 Other Talent Not selected |
Your Leech is increased by 2%. While Lichborne is active, the Leech bonus of this effect is increased by 100%, and it affects 4 allies within 12 yds. |
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Vestigial Shell #454851 Other Talent |
Casting Anti-Magic Shell grants (varies) nearby allies a Lesser Anti-Magic Shell that Absorbs up to (varies) magic damage and reduces the duration of harmful Magic effects against them by -50%. Some values above vary by condition or aren't fully known — check in-game. |
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Visceral Strength #434157 Other Talent |
When Crimson Scourge is consumed, you gain 6% Strength for 12. |
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Voracious #273953 Other Talent |
Death Strike's healing is increased by 5% and grants you 15% Leech for 8. |
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Wither Away #441894 Other Talent Not selected |
Blood Plague deals its damage 100% faster, and the second scythe of Exterminate applies Blood Plague. |
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Also affected by baseline class passives (apply broadly, not specific to any one ability above): Blood Death Knight, Death Knight