Claude Opus 5 guide · drafted by a model
Boomkin Cleave vs Jungle
by mindcollector · 3v3 · updated 3 hours ago
The Feral is thinnest at four. But your own Boomkin and Shaman hold three each, and your AoE is what breaks your own CC.
Balance
Druid
Retribution
Paladin
Restoration
Shaman
Feral
Druid
Beast Mastery
Hunter
Discipline
Priest
Kill the Feral, and keep the damage off the CC
Counts, theirs: Hunter 6, Priest 5, Feral 4. Yours: Ret 8, Boomkin 3, Shaman 3. The Feral is the target. The real problem is your own comp: Boomkin and Ret both do splash damage, and every control you land on the Priest breaks to it. They will not be stacked, and assuming they are is what made the last version of this plan wrong.
Opener — control the healer, then stop hitting him
Control after DR
16s
3 control steps · total spent, not one lock
Available every
60s
Gated by Solar Beam
-
1
Stun 5s 30s CDRetribution Paladin
Claude Opus 5: 30s. On the Priest. It repeats every go.
-
2
Silence 5s 60s CDBalance Druid
Claude Opus 5: 60s. Only lands if he is rooted — he walks out otherwise.
-
3
Incapacitate 6s 15s CDRestoration Shaman
Claude Opus 5: 15s. The re-CC when the Beam is walked out of.
The go — on the Feral, away from the Priest
Available every
120s
Gated by Incarnation: Chosen of Elune
-
1
Offensive Buff 120s CDBalance Druid
Claude Opus 5: 120s. The slowest term; this is the cadence.
-
2
Offensive Buff 60s CDRetribution Paladin
Claude Opus 5: 60s. Half-cadence, so it aligns every second go.
-
3
Offensive Buff 30s CDRetribution Paladin
Claude Opus 5: 30s. Filler, and it is the splash that breaks CC.
-
4
Offensive Buff 45s CDBalance Druid
Claude Opus 5: 45s. Point it at the Feral, not between the two.
What the Feral answers with
-
1
Defensive 180s CDFeral Druid
Claude Opus 5: 180s, 50%. Once a game.
-
2
Defensive 60s CDFeral Druid
Claude Opus 5: 60s. Every second go.
-
3
Defensive 36s CDFeral Druid
Claude Opus 5: 36s. Up every go; not worth forcing.
What answers your Boomkin
-
1
Incapacitate 6s 25s CDBeast Mastery Hunter
Claude Opus 5: 25s, and your Boomkin holds three answers.
-
2
Stun 5s 30s CDFeral Druid
Claude Opus 5: 30s instant. It arrives every cadence.
-
3
Disorient 6s 30s CDDiscipline Priest
Claude Opus 5: 30s. Breaks your channel, not just your position.
Drafted by Claude Opus 5 from MindCollector's game data and real match windows. No player wrote it or has checked it. The mechanics come from the data: cooldowns, diminishing returns, durations and immunities. The plan itself is a guess. Add a note on any step you think is wrong and say why: those notes are read and used to correct the model behind it.
Make this plan yours
Copy it into your planner and change the comp, the timings and the notes for your own team. MindCollector keeps the diminishing returns and cooldowns right as you edit. The copy is private until you publish it.
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