Player-written guide
Jungle Vs Lock Hunter Pres
by Crawlordx-Frostmourne · 2645 exp · Gladiator · Legend · 3v3 · updated 13 hours ago
Holy
Priest
Feral
Druid
Beast Mastery
Hunter
Preservation
Evoker
Affliction
Warlock
Beast Mastery
Hunter
Written as
Crawlordx-Frostmourne
Level 90 Night Elf Feral Druid · US · 281 ilvl
Opening CC chain
Control after DR
18s
4 control steps · total spent, not one lock
Available every
60s
Gated by Chimaeral Sting
-
1
Stun 3s 40s CDBeast Mastery Hunter
-
2
Incapacitate 6s 25s CDBeast Mastery Hunter
-
3
Disorient 6s 30s CDHoly Priest
-
4
Silence 3s 60s CDBeast Mastery Hunter
Kill the Hunter
It’s easier to kill the Hunter in a stun from 100 to 0.
Lock CC (cross CC)
Control after DR
8s
2 control steps · total spent, not one lock
Available every
30s
Gated by Scatter Shot
-
1
Incapacitate 3s 30s CDBeast Mastery Hunter
-
2
Disorient 5sFeral Druid
Hunter CC
Control after DR
6.5s
2 control steps, 1 diminished · total spent, not one lock
Available every
30s
Gated by Maim
-
1
Stun 5s 30s CDFeral Druid
-
2
Stun 1.5s · 50% From stealthFeral Druid
shares Stun category with Maim
Strat
Just go offensive during CC and use roots and slows + vortex to kite in between goes. Kick the locks fears or Pres sleeps during goes.
Primarily need to get their Trinks
-
1
Defensive 90s CDBeast Mastery Hunter
-
2
Defensive 120s CDBeast Mastery Hunter
-
3
Defensive 90s CDPreservation Evoker
Written by a player, not derived from match data. Cooldowns, diminishing returns and durations are computed from MindCollector's own game data; the plan itself, and the order of it, is this author's.
Make this plan yours
Copy it into your planner and change the comp, the timings and the notes for your own team. MindCollector keeps the diminishing returns and cooldowns right as you edit. The copy is private until you publish it.
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