Player-written guide

Assassination rogue

Accurate for 12.1?

by Env-Frostmourne · 2154 exp · Gladiator · Legend · Class guide · updated 7 hours ago

Basic Shuffle Guide

Assassination

Assassination

Rogue

Written as

Assassination

Env-Frostmourne

Level 90 Orc Assassination Rogue · US · 282 ilvl

2154 3v3 exp 2032 2v2 exp Gladiator 3v3 Legend Shuffle
Solo Shuffle · Assassination 1958 104–80 3v3 1617 20–11 2v2 1382 16–22
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Notes

Strat

Pick the target with the least number of defensives and call it in the room or follow someone else’s lead.

Then -> Basic opening CC -> Big Go -> mini Go and repeat.

This is the simplest script to follow. Make sure you kidney the kill target and land some CC on the healer.

Repeat until someone dies.

Big Go

  • 1 Garrote
    Silence 6s CD

    Assassination Rogue

  • 2 Cheap Shot
    Stun 12s CD

    Assassination Rogue

  • 3 Rupture

    Assassination Rogue

    Garrote into cheap shot give you enough combo points for full rupture and keeps the kill target CCd

  • 4 Kingsbane
    Offensive Buff 60s CD

    Assassination Rogue

    Gives you full combo points for kidney

  • 5 Deathmark
    Offensive Buff 120s CD

    Assassination Rogue

    Amplifies your damage

  • 6 Kidney Shot
    Stun 30s CD

    Assassination Rogue

    Keeps the target locked down

  • 7 Mutilate

    Assassination Rogue

  • 8 Mutilate

    Assassination Rogue

  • 9 Envenom

    Assassination Rogue

Enemy abilities

You are trying to get Defensives for example

  • 1 Gladiator's Medallion
    Defensive 120s CD

    Marksmanship Hunter

  • 2 Aspect of the Turtle
    Defensive 120s CD

    Marksmanship Hunter

  • 3 Barkskin
    Defensive 60s CD

    Feral Druid

Simple Opening CC

Control after DR

14s

3 control steps · total spent, not one lock

Available every

120s

Gated by Blind

  • 1 Sap
    Incapacitate 6s Stealth + target OOC

    Assassination Rogue

  • 2 Blind
    Disorient 5s 120s CD

    Assassination Rogue

  • 3 Garrote
    Silence 3s 6s CD

    Assassination Rogue

Notes

You want to get the most in the opener

Generally it’s better to use all your major offensive abilities in the opener. Play like you’re trying to force a kill. But once you force the cool-downs don’t tunnel, go into peel mode till your next kidney.

Your Peel abilities

  • 1 Dismantle
    Disarm 45s CD

    Assassination Rogue

    Use this against enemy melee Offensive CDs

  • 2 Gouge
    Incapacitate 25s CD

    Assassination Rogue

    Use this to stop a player from dealing damage or landing CC or to interrupt casts

  • 3 Shiv
    Offensive Buff 15s CD

    Assassination Rogue

    Use this to slow enemies

  • 4 Kick
    15s CD

    Assassination Rogue

    Use this to interrupt CC or Heals

Enemy abilities

Disarm examples

  • 1 Avatar
    Mixed 90s CD

    Arms Warrior

  • 2 Colossus Smash
    Offensive Buff 45s CD

    Arms Warrior

  • 3 Trueshot
    Offensive Buff 90s CD

    Marksmanship Hunter

When they have no trinket

Control after DR

5s

1 control step · total spent, not one lock

Available every

180s

Gated by Smoke Bomb

  • 1 Kidney Shot
    Stun 5s 30s CD

    Assassination Rogue

  • 2 Smoke Bomb
    Defensive 180s CD

    Assassination Rogue

  • 3 Kingsbane
    Offensive Buff 60s CD

    Assassination Rogue

  • 4 Envenom

    Assassination Rogue

Notes

Keep your bleeds up stay structured

Heaps of crap will happen throughout the game, just make sure you kidney off CD on the kill target every 30s Big Go every 2 mins Mini Go which is kingsbane with kidney every min And then kidney every 30s on kill target

Ideally you want CC on the enemy healer when you land kidney. But that’s up to your teammates, if you can coordinate it try sync your kidney woth their CC.

Written by a player, not derived from match data. Cooldowns, diminishing returns and durations are computed from MindCollector's own game data; the plan itself, and the order of it, is this author's.

Make this plan yours

Copy it into your planner and change the comp, the timings and the notes for your own team. MindCollector keeps the diminishing returns and cooldowns right as you edit. The copy is private until you publish it.

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